DrJones, love the mod, it has a amazing feel to it and very practically made, there are however some recommendations that I sugguest and some of the bugs I encountered.
I love this UI and the one from TheDarkWraith

For example I would love to have the speed charts from knots to kilometers converter chart. As far as I am concerned there is no scope lock-on feature... really missing that one.
I also encountered that the man the deck guns works, but when I want them to dismount it, it did not work well, the only way I got that to work is talking directly to dieter and telling him first to man the deck gun then dismount it.
One more thing I would like to point out, is that although the menu to selecting to correct officers, navigator etc are well made, (note that this is just a preference thingy) I found that in the TheDarkWraiths New Interfaces, it was more personal since you seen the crew men rather then the sation icons, I felt more connected to that, where I had more difficulties figuring out who is who with this icons.
It is also worth mentioning that I tell you this with using allot of other mods as well, I did not test this without any other mods. It worked well dispite it had a few bugs. It was also interesting that, whenever I set your mod as the first mod to be activated it worked how I discribed it, however when I set it as the last mod and then puting manos - scopes on it, when I then launched the game, it did not even appear which I found strange.
In anycase I hope this information can be of use to you I always tend to play this and TheDarkWraiths mod

They are both unique in thier way and yet both lack something the other has.
Keep up the great work

I can't wait till the next release, which will hopefully be a bit more stable and compatible.
Edit: Never mind the part where I said it does not load when I put it last, was my bad.