Still no activation.
I agree on not putting the tech stuff up, but I DID entertain the thought! Not because I think people need to "learn" the game first, but because it seems that being able to see yourself interested in these types of documents (from tactics to tech) is highly correlated with interest in these sort of technical games. If people buy the game and don't like it...worse yet, feel cheated...that's not helping anyone, either.
I sometimes wonder if I'd get in this type of game now if I hadn't played the original 688 and Seawolf.
So, I'm thinking of how to complete this sentence...
If you liked ..., you'll ... Dangerous Waters!
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