Driving along to school today had me thinking about the lack of an high detail stress/morale model in SHIII. Why is it that I can be depth charged for say 2 hours and simply come back for more? Should there not be a limit to what a Captain can ask of his/her crew? I'm certainly not saying that the entire crew should go into nervous breakdowns when the DD's pass overhead, I'd just like to see it have an effect on raw crewmembers and prehaps a few of the old salts at random.
My second gripe is that 99% of the time you take no casualties from enemy weapons. What is that? I dont have any documentation that confirms my thoughts, but I would think that certainly one or two boats came back with significant casualties. (Would make for an interesting mission with say a 3rd of your crew incapacitiated.)
In addtional injuries were surely common, especially in this line of work, should we not have injured crewmen to contend with as well?
Some may say this is going to far but if I do recall this is an
scalable simulation, so bring it on the complexities in buckets!