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Old 10-05-12, 04:04 PM   #8
TheDude107
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Join Date: Sep 2012
Location: Periscope Depth
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Quote:
Originally Posted by Nobon View Post
O.K., Ive fed up with stock 1.4b
Some of what you were describing started sounding like mod issues. Esspecially with a harbour mod not spawning any ships. I can't speak towards compatability with GWX, other then it works with sub commander. Also I believe you cannot use your existing save with newly installed GWX. Just clean it all out, install patch 1.4 and then GWX/mods in the order GWX says. There was a list on their site of some compatible mods.


Quote:
Originally Posted by flag4 View Post
some ships did. some went down with one torp. some went on after many attempts with torps. alot depended on the cargo they carried. if wood, they may not sink at all, stopping at decks awash. others go down in minutes without crews ever having time to get on deck and jump, let alone let down liferafts.
i beleive the damage modelling is fairly accurate. im using GWX GOLD. so i know im in safe/unsafe hands!!

I had an ore carrier lined up yesterday, clicked on the attack watch after the torpedo impact. It didn't get past 20 seconds until the bow was sticking out of the water. Instead of sitting there for a second then blowing some gaskets/portholes from the air pressure trying to escape.... It just paused then dropped like a rock. GWX has it right.
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