Quote:
Originally Posted by Harbinger1
I generally refrain from sending private messages however this message is in reference to a response from you on one of my threads. I was having problems with Black Pit in locating specific types of ships such as a troop carrier and cargo ships to fulfill my missions. You recommended that I install OH 2 to replace my current OH 1.2.0. As of today I installed the OH 2v and I re-started the Black Pitt mission in Port from the beginning. My questions pertain as to how will I know when I have fulfilled
the required kills? I the old version I was informed as to how many and types of merchants kills I should sinks. Those parameters
are no longer listed in the OH2v. Can I attack any merchant I wish and will I eventually get a message that I have completed Triumph of the Wolf-pack ?
I see the same grayed out shapes on the upper left which in the old version would get highlighted after so many kills, is this the same in this newer version.
One last think, on my main page I still have my old OH version still reading as 1.2.0 is this something that the new OH 2 did not change. Thanks.
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Hi Harbinger1
You can view your progres with v2 now with the same use of the progres bar (a white line will grow as you sink ships). See this thread for more info
http://www.subsim.com/radioroom/showthread.php?t=198799
As for targets - any ship sunk will count
As you are playing the objective TotWP - see this note from post 1 on the main OHII thread:-
Quote:
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Campaign Objective - Triumph of the Wolfpack (TotWP)
With version 1.7 and higher, I have added a new type of campaign objective. Now when you play Triumph of the Wolfpack, you will get to take part in actual wolfpacks. This is done using the secondary missions that you get when you request mission in the briefing map as normal. Now for most objectives, this does not matter if you pick these missions or not. With TotWP, they are required.
So to play this campaign objective, click the request button and you will get an orange marker on your map. You then go on patrol as normal - but his time you must sail to these markers. If you meet a convoy while you are heading there and decide to attack it, you should think about re-arming before going to these marker.
If you do dicide to re-arm - goto a near by base and select "refit". If you went back to the bunker do not select end patrol. If you do then you will need to go back to the briefing map and select a new mission. I have only made three of these missions so far and each time you return to port, it uses one up even if you did not go there.
So - when you arrive at the markers a message will be sent to you. These messages can be sent to you by the stock game and so can be read in the captian log button. You can also get them sent by TDWs radio mod. These can be read the normal way and will have a red background (sometimes you may not get one, but will get the other - looking into why this happens). Both these message types will drop your TC to preset number and play a sound. Pay close attention to these messages as you will be told to go to map areas etc. The next stage, when this happens is triggered by you doing the task as in the message. So if you do not check the messages you get - you will not be able to continue the wolfpack attack and be recorded in history as the u-boat that did not show. At some point a message will be sent ordering you and the other boat in the wolfpack to attack. This is always the last order you will be given and you should act on your own data from then on.
Sink em all
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Where you see v1.2, this means the SH5 version, not OHII. So you will only know what version of OHII you are using by checking you mod list.
I could if the next release add a version number to the OHII banner in main menu to make this clearer.
I am also going to paste this message to the OHII thread as it may help others
Cheers
Trevally