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Old 09-29-12, 06:46 PM   #24
Armistead
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Join Date: Dec 2008
Location: on the Dan
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The best or realistic damage model {not graphics} and crew values I've seen was done by Traveller. I love his mod or aspects of it. I had to break out some I didn't like since he left and was no longer around to tweak it.
It's ashame he got peod and left both forums and took all his mods down.

The best selling points was his reworking the damage zones, you could sit your sub on the bottom and your sub could sink on the surface due to flooding. I often flooded and sat on the bottom and couldn't get to the surface, but at least the bottom didn't damage you. It could take weeks to repair flooding, but if a bulkhead reaches a % damage, the compartment will not pump out.

I think we're far from what we can do with sensors in the game. I think it's so tedious to find that perfect balance with sensors and env. values that people tire out, but in my playing with it we can do so much more.

Another campaign, even a fictional one, would be easy to do, just time consuming. Many of us simply would prefer to update RSRD...

They're so many mods out there, we just need another great mind willing to pull all the pieces out and tweak them together.
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