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Old 09-28-12, 07:33 AM   #10
Paco
Captain
 
Join Date: May 2005
Location: Kassel, Germany
Posts: 542
Downloads: 345
Uploads: 0
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Hello,

I've made a first test with a route from Wilhelmshaven to somewhere near the Faroe Islands.

I think it works fine, but I cannot travel with a TC above 512. The game misses the next waypoint and Your sub goes straight ahead until You will stop it.

In the screenshot below You see, that I haven't started the route frome Wilhelmshaven. I have entered it from the Skagerrak. I went there with the Skagerrak-pilot from Kiel. I have activated the Marschweg-Autoscript and the sub found the nearest waypoint there and headed to NE.



Near Bergen, I have travelled with TC 1024 and the Pilot missed the next WP. So I deactivated and reactivated the scipt on a low TC and it found the next one and resumed the given route.

The parameters for th sha-file are:

Code:
[TITLE] 
Marschweg  
[TITLE_END] 
[DESCRIPTION] 
Ihr Steuermann lässt das Boot auf diesem Weg in das befohlene Zielgebiet marschieren 
[DESCRIPTION_END] 
[PRECONDITION] 
0,0,0 
[PRECONDITION_END] 
[WAYPOINT_RESUME] 
50000 
[WAYPOINT_RESUME_END] 
[BUFFERZONE] 
2000,0,2,3,1000,3,2,1 
[BUFFERZONE_END] 
[WAYPOINTRADIUS] 
1000,2000 
[WAYPOINTRADIUS_END] 
980887,6427730,-1,9999,9999,9999,-1,Start  
970000,6445000,-1,9999,9999,9999,-1,WP 1 
960000,6500000,-1,9999,9999,9999,-1,WP 2  
950000,6600000,-1,9999,9999,9999,-1,WP 3  
920000,6700000,-1,9999,9999,9999,-1,WP 4 
....
In my opinion the values are working fine, but perhaps there are some suggestions from Your side.

The testversion with this route: http://www.mediafire.com/?5a768oo2o45j6br

Because it is dull to work with the Mission-Editor for finding the needed waypoints, I'll need some help from You

The game messures from
x-achse -21 600 000 metres to -21 600 000 -> 43 200 000 metres=pixel
and
y-achse -10 800 000 metres to -10 800 000. -> 21 600 000 metres=pixel

I have converted the large map file into a bmp file. But I got an ugly picture where I cant distinguish land from water. Perhaps someone could convert this file for me. I want to draw the lines in this picture for getting the x- and y-position ingame. I think the resolution from 1 pixel = 2000 m is exactly enough for defining the sub-routes.

If needed, I have an 80 MB PSD File from this map. Please PM me for the link.

Thanks,
Paco.
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