Ahoi,
while on translating the harbour-pilot-scripts into german I got an idea to extend them. As I am playing SH5, it is a very timeintensive game with timeslots where I do completly differnet things. While travelling to another patrol area I often read a book, do some work for my wife, etc. But if I play with real navigation I cant do anything next to the game. And if I'm in the south-western approaches, I always have to set up the same lanes for going home - thats boring ;-)
Ok and here my idea to mod:
I want to define some sub routes from Kiel, W.-Haven, etc. to the different patrol-areas, interesting places like the german autobahns.
In this pic below You will see what I mean:
Like the harbour pilot, I would define the waypoints along this lanes (or other we have to find out) and put them into the Autoscripts folder. I think, if I do it as a construction kit it is not so much work because many sections are the same.
Building some documentation around as a PDF with some maps and charts for finding the correct scriptname would be nice, because I don't want to name the scitps like "Kiel - Northsea". At the moment I'm thinking about something like the naming standards for the allied convoys or the KM grids as start and goal. But I have to see. Some additional informations around the lines like travelling times, real time by the suggested timecompression, etc.
What do You think about this? Not only for real navigation fans, also for those who are tired to set up the same courses all the time?
I know it is some work but if You like this idea, I would do it.
Cheers,
Paco.