A bit off track but I kind of see Desertstriker's delemma. But I also understand why one super mod isn't going to happen, and possibly not work in SH5. There's too many variables on getting a bunch of mods combined to make one big super mod. Especailly seeing SH5 is a whole different ballgame over SH3 and SH4. I think UBI did that so in their eyes it would be next to impossible for anyone to mod SH5 to 'fix' their screwup. Little did they know..... Who and whomever can do this SH5 super mod has their work cut out for them. I wish them all the best in the world.
First off, for me it's very daunting to get some mods installed and properly running so not to cause CTDs and various other screw ups ingame. I think I'm in the same boat as Desertstriker is on this. Don't get me wrong, I just can't understand how a mod is made, and then you still have to go in and change files. Some with notepad, some with a Hex editor, and others some other way.
No offence intended towards TDW, but I just can't for the life of me follow thru to get his mods working in my SH5. I know he's the best we have, and God be him to keep going. Knowing and understanding computer programing like he does is super, and I greatly admire him for his knowlege and hard work.... as I do for every person here making mods. But for some us, a mod where all this is in one big mod all set to install with no changing files for those of us that can't get mods properly installed, especially for a dummy like me, would be kind of nice. And I'm embarassed to say all of this. It seems mods for SH3 and 4 were easier to install, but probably weren't. I just don't understand the how(s) and how to(s) with SH5 mods.
BTW.. for all the hard work and the time he's spent on doing his mods for SH5, I for one think he deserves one hell of a big award and a very huge thank you from us all.
Ok, I'll shutup now.