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Old 01-22-06, 12:01 PM   #2
CCIP
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Join Date: Apr 2005
Location: Waterloo, Canada
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Wow, I'm surprised - mine actually sounds a lot like that - and with a very easy fix

What I did was, in Silent Hunter III/data/Sound replace the file P02_$MGun_muzzle_flash.wav with a copy of P19_@AAGun_explosion.wav. It does have a rather similar ring to it I think, when fired multiple times.

There are also custom sound mods for the flak, but often "non-native" sounds from the game cause it to crash, so I avoid them - and this, I thought, is a good way to simulate it.
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