Quote:
Originally Posted by the_frog
The AO map shows up correctly in the S3D, which uses about the same graphic system as the SH4, but not in game?
Is the AO HiRes or a LoRes type? I suppose HiRes. Did check "Use High Resolution textures" in the game's setup?
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This is not the problem. Both low and high-resolution versions are in the ship folder, and the game is set to use hi-res.
The thing is that I have already used this system before with other ships to add a cammo pattern, and it worked, although I ditched it because I didn't like the result in that particular case.
I'm absolutely lost
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