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Old 01-21-06, 08:11 PM   #8
TreverSlyFox
Bosun
 
Join Date: Apr 2005
Posts: 65
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I guess you'ed call me a "Hardcore" Gamer. I LOVE realism, I expect my boat to respond exactly as they actually did. I expect the details of my boat to be correct and there's enough detailed documentation out there for it to be modeled correctly. I expect my enemy to do what they actually did during the time frame I'm playing.

But there is also a point I don't cross. I don't understand the math involved to manually set up a torpedo shot and I have no intention of doing so. As Captain, I take the sights and my XO does the calculations and lays out the shot. Pretty much just as it was done on Subs. I'm the Captain, I make the decisions, give the orders and others carry them out.

I don't deal with Crew Management, that's not my job, that's why I have CPOs and an XO for. I shouldn't have to deal with crew rotations and I don't, I've edited it out. No, it's not right and it really POs me that it was scripted this way and I have to edit the game to avoide it.

All of the faults in SHIII could have been taken care of in game development and testing. There should have been a lot more options built into the game in the first place. SHIII is a "Good" simulation, but it's not a "Great" simulation and it could have been.

Our Modders have made SHIII what it is, the developers just gave us the base to work from. If they had released the SDK when they dumped the last to be produced patch on us, SHIII could have been a "Fantastic" simulation. As it is I doubt SHIV will be any better and I 'm not sure at this point that I'll buy it, we'll see.

I do know, if they release SHIV with Starforce on it, I WILL NOT BUY IT, PERIOD!!
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