Just encountered BAD Depth Under Keel issue.
Current Course = 0 (Heading away from Malta in deep channel area)
Current Speed = 1 knts
Current Depth = 110m
Reported Depth Under Keel = 35m
I am running aground at 110m
External View it appears bottom is at least 35m below keel.
Wish that Sitting on Bottom Patch worked.
IMO, I think this issue is related more to the World 3D Model and World Hidden 3D Collision Model not being the same.
Or, Submarine 3D Model has Hidden Bones extending below Keel that are some how linked to Submarine Hidden Collision Model.
Or, combination of both.
At any rate, this is a really bad Bug that UbiSoft should fix. Like thats going to happen...
