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Old 01-21-06, 06:59 PM   #5
finchOU
Samurai Navy
 
Join Date: Jan 2004
Posts: 571
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Good Poll

For me the more realistic...the better. I think that in the long run the sim will have a better gameplay experience and make people come back.....more work for the kill...the more that kill means something...not just point, click, Kill. Compromise is something that should be refleted in an Options or Realism options menu...not on sim developement itself......i think a sim/game can and should be both Realistic as possible...but Gamey as possible but that should be up to the player and their preference..not the limit of the sim itself.

I see it more as...if you going to make something (talking simulators) based off of history.....get it as acurate as possilbe to simulate as close to life (insomuch that realism can be brought to a computer screen) as possilbe...first...then worry about making it gamey to appeal to the masses....with the first comes the masses in my mind....and it teaches our youth a more valuable lesson on history (which is why I am so for a full manual with the History that the sim is based off of...like the AOD manual)....I learned so much History from the AOD manual..it made the sim even more immersive!


Also another reason to make a game as realistic as possilbe (with preference to make it more gamey) is that a player who first starts out on gamey and or less realistic settings always has the option to increase realims and voila...it is a whole new game......this was like the first time I played AOD without being able to spot contacts via the moving map.
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