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Old 01-21-06, 04:59 PM   #4
CCIP
Navy Seal
 
Join Date: Apr 2005
Location: Waterloo, Canada
Posts: 8,700
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I think you have to distinguish "realism" from "reality", that's something that a lot of people miss. I'm of the Beery-type school of thought where "realism" == "gameplay", but "realism" =/= "reality".

Ultimately, I want my game to reflect what I know of history and reality. Getting less than that is a minus to gameplay for me first, realism later. :hmm:
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