Quote:
Originally Posted by messageboy101
how to add this to your long patrol script
or will it be updated
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Thanks messageboy for the interest!
I guess that the SH3 Long patrol Script potential were never correctly understood by the community because I never had any feedback, any third part idea, (positive or negative) about itīs real use on game by users. Itīs very powerfull and simple to use and opens infinity possiblities for new (almost impossible) modifications on SH3.
SH5 have it made by TDW, and as SH5 structure allows, it is yet much more powerfull. TDW modified the entire game with it, from GUI to game behaviour. And people uses it obviously.
Now returning to your question, this update is ready, Iīm using it. The unique necessary comment about the Crash Dive randomization is that to it really makes the difference is necessary the above explained adjusts on planes detection. If not, even with more delay to give a crash dive it is yet not enough to change your game. Well, abviously I can make a code yet more agressive in change the Crash dive time. For now, before any release, I shoud like to know comments, suggestions on the matter. Itīs very easy for code anything on SH3 script. So, letīs start a debate with Crash Dive Randomization and any other good idea that could be done for now.