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Old 09-08-12, 09:06 AM   #6
Rubini
Ocean Warrior
 
Join Date: May 2005
Location: São Paulo Brazil
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Quote:
Originally Posted by andqui View Post
Will the visual sensors randomization, that you mentioned here and a few days ago, be available for others? If so, I'd love to have it.

thanks
Thanks andqui by the interest!

No, yet not released. But is so easy to make it that I will explain how you can get a instant mod that to have different visual sensors for ships ansd for planes in few seconds!:

1. Open your Sensors.dat with S3D (make a backup of it first!)
2. Goes to Visual sensor and changes this entry:

MaxHeight=15000(may vary between mods) to MaxHeight=5

3. Also make sure that on zones.cfg your Observation or Attack periscope is indestrutible (they can take damage but will be not destructed). One of them is enough.

How it works:

The MaxHeight=5 on player main Visual Sensors is enough to you detect any surfaced vessel normally, but you will not more detect planes with it. The planes are now detected by the periscopes visual sensors (it work in paralell with the main Visual sensor). So, the planes visual detection is now much more short. I also added probability to my Visual periscope, no side effects for periscopes but the planes detection is yet more challange. This one needs some more changes on the files, so needs official release. But the above already make your game much better. Try it and see!
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