Quote:
Originally Posted by gap
Two last questions about the U-boat position thing:
can you use the header at the beginning of each section for determining the type of unit spawned? And can you assign to that unit her correct number, based on the first column of each entry?
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I can try. It would need to be in a different format though. It would need to be in the game's classname format: SSTypeVIIA, SSTypeVIIB, etc. I can definitely assign a custom u-boat number to a dispatched sub no problem (already doing this).