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Old 09-02-12, 03:19 PM   #1963
Madox58
Stowaway
 
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Quote:
Originally Posted by BIGREG View Post
Hi

UV is soon finished, it remains the ropes to redo
(problem with the normals...)

Hi Privateer ,what do you mean with :
In SH you can get sharp edges with smoothing groups or detaching some parts.
Detaching was a standard way to do things until some of us started useing smoothing groups.
Smoothing groups is a faster, better way.

To detach, select the faces you want then detach them.
They become a new object.
Smoothing works kind of the same but the faces remain a part of the same object.
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