Quote:
Originally Posted by gap
Hi Rongel,
a few days ago I've checked Trevally's barrage balloons, and they need their UV mapping to be redone: as it is set now, only plain color textures are possible.
Besides this, some edges of the 3d model need to be hardened or bevelled, in order to increase their detail level. This is a job I can do in 10 minutes. The hard part is the UV mapping indeed. 
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Doing smoothing groups will stop the Game Engine from doing the weird stuff.
This is a well known issue from SH3 and SH4.