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Old 08-26-12, 10:25 PM   #52
TheBeast
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Quote:
Originally Posted by BIGREG View Post
answer Post#44

TheBeast and GAP : you need wider ? or higher ?


This is the place you have in TEST02
I think you should have two (2) area for textures that wrap all the way around from Port Ladder to Stbd Ladder, excluding Vents and Rescue Floatation Rings.
1. From Bottom of Top Splash Guard to Top of Bottom Splash Giard.
2. From Bottom of Bottom Splash Guard to Deck, exclude protusion on front center.

This would simplify creating the MOD. Kind of what privateer did for SHIII.

Provide a template for each tower with grid to help position taxtures that can be added as layer and that grid layer is hidden prior to save.

The .PSD or .PDN can contain all textures for all Hull Numbers of that Type Uboat and Conning Tower.

As you can see below, the bottom textures really need to use area from splash guard to deck.


I want to put something like below, center top front.
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Last edited by TheBeast; 08-27-12 at 01:09 PM.
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