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Old 08-25-12, 09:45 PM   #9
NightCrawler
Engineer
 
Join Date: Feb 2001
Location: FLA USA
Posts: 217
Downloads: 7
Uploads: 0
Default @Raptor

Thanks for clarifying the little unknown GWX 3.0 bug, it might that the Dev overlooked, to other skippers also thank you.

Well the game it self said i can add up to 5 officers, but now i gonna use 1 of the Navigator(Weapon Officer) will have 2 more skills, like Torpedo and repair, than if the **** hit the fan i place that weapon officer as repair officer, when u boot is fixed, than i place him back as weapon officer... than i don't loose a good Officer and become a "Ghost Officer".. but adding 5 officers for VIIB boot is little to much, but im working on first to give that weapon officer the repair skill when i got home...
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