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Old 08-21-12, 12:03 PM   #8
gap
Navy Seal
 
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Quote:
Originally Posted by Masterchen View Post
[UPDATE 21.08.12 see first post]
I've downloaded your emblems and they look very cool, indeed!

I've some suggestions for improving them and for making their use easier even for newbyes, if you don't mind:

- emblems should be standard sized (128x128, 256x256, 512x512, etc.). I don't know how the game is going to handle custom sized emblems, but depending on GPU / GFX drivers, weird things could happen. The optimal resolution is 256x256. Possible formats for saving them are tga (save with alpha channel) or, even better, dds (DX5 compression, 'save with alpha channel' and 'generate mip maps' enabled). The png format is quite handy for use on the web, but again, I am not sure at all that SH5 can manage it.

- emblems rendered in game are mirrored orizontally. I suggest you to invert the ones featuring text or other stuff that shouldn't be mirrored, like the stylized map of GB.

- try adding some rust/weather/noise to your emblems, for a more natural feeling

Quote:
Originally Posted by Zanarkin View Post
Nice!

Now if only my friggen boat could have U### on the side of it for whatever number BDU refers to me as.

You probably don't care, and who am I for blaming you on it?

...anyway, those numbers painted on U-boats sides were abolished just before the war, and incidentally they weren't coupled to any "U". See here for further details (look for "Pre-war colours").
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