Hello Hans,
Many thanks a lot for your Help. I'll test your entries now. all other preperations are finish and works fine. Only this entry I must add into the zones. cfg
ad first
213=AnimalBlood
Then next, your Entry
[AnimalBlood]
Multiplier=1.0
Flotability=0.0
HitPoints=10
Destructible=No
Armor Level=-1
Critic Flotation=0.99
Critical=No
FloodingTime=60
CargoType=None
Crash Depth=75
effect=#AnimalBlood -> new entry in the Particles.dat
In the Particles.dat -> new entry at the bottom of file
#AmimalBlood
- FastParticleGenerator -> create the bloodtrail
In the JoC_Materials.dat -> create a new entry "AnimBlood"
for this task, I need a tga of blood and a 3d-plattform to color it with the
blood-Tga.
to switch back into the Partikles.dat
- FastParticleGenerator
-> BitmapParticles -> A Link to the Blood-tga into the Joc-Materials.
-> colors -> I changed the colors from pink, black and white into red.
I hope, that is the whole task to create a Shark-Kill
Many thanks a lot. I give you credits to the next release of my project.
Best regards
Jo
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