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Originally Posted by TheDarkWraith
The next 'big' thing I was planning on trying to implement was individual engine controls. I know where in the exe switching to/from diesels/electric is and I just have to sit down and really take a hard look at what's going on
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Quote:
Originally Posted by TheDarkWraith
Have you noticed your diesel fuel rate consumption increase when using decks awash?
One thing I have to do is update my sub exhaust mod. Since the exhaust ports can now be underwater I need to have them 'exhausting' bubbles instead of smoke when running decks awash And these bubbles need to have sound and be a source for sound detection by the enemy!
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Quote:
Originally Posted by TheDarkWraith
I saw what you posted gap and it would be really hard to implement it.
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Never mind: sometimes I get carried away