Turn 14 (47:00 - 46:00)
Okie, with no tank left it's time to start the waiting game.
Not much happened on this turn. Crécy's attack down the right flank has
definitely been blocked, so I prepare a small counter-attack to take back
the forest with the same 2 squads I had there before. On the left flank,
I pull 1 Plt out of the yard area of Duries Farm.
Turn 15 (46:00 - 45:00)
1/2 and 4/2 blow their way through the small hedge and head to the forest,
no resistance is met. Crécy's bringing his Sherman towards the Creton Farm
and it was around this point I noticed that everyone but 1 squad had lost
their Panzerfausts, great. On the bright side, mortars should start firing
on the next turn given 2 Plt HQ is still alive. But all in all, I'm screwed.
I'm almost out of ammunition and that Sherman can do a lot of damage if it
doesn't bite it when the mortars begin their barrage.
Turn 16 (45:00 - 44:00)
The mortar barrage arrives and sprays the area quite well. But, I'm still
screwed so it's time for one final push with everything I have.
1 Plt attacks the Farm and 2 Plt attacks the complex in the center of the
map. 1/2 and 4/2 will stop at the treeline to give fire support for 2 Plt.
I don't expect to achieve anything but a quick end to the match, though.