Quote:
Originally Posted by Sailor Steve
I would guess that NYGM uses a delayed-sound mod. The further away from the target you are the longer the sound should take to reach you. The speed of sound at sea level is about 340 m/s, so even at 500 meters the sound of a torpedo explosion should take almost two seconds to reach you. At 1000 meters it's about three seconds.
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In reality you should get 2 sounds from far away explosions - One from within the sub would be first (sounds travels at approx 1000mps at sea level underwater), and then the slower surface sound, when standing on the bridge.
we can only wish