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Old 07-29-12, 03:07 PM   #11
Obltn Strand
Commodore
 
Join Date: Oct 2009
Location: Helsinki, Finland
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Quote:
Originally Posted by Harald_Lange View Post
I can't select Impact trigger on any of my eels (its Sept/Oct 39).
My eels won't go off! I've lined up numerous 90AOB, range 600-700m shots, and my eels have hit dead middle, but they just won't detonate. Its as if all my eels are duds. Say for example a medium cargo has a draft of 7.8M, I set my magnetic trigger to 8.5m, and they won't detonate. Is this normal or am I 'doing it wrong'?
You can't Change detonators.
It's set to magnetic to simulate torpedo failures which doesn't happen with impact detonators.
Magnetic detonators works as impact detonator too. It's all about setting depth.
Some times magnetic detonator won't go off even if it barely dives under the keel.
Also if you use h.sie's torpedo failure fix you should take weather into account too when changing torpedo depth.

With NYGM you get torpedo failures, it's part of game.
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