Thread: AO Texturing
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Old 07-25-12, 07:48 AM   #1
jhapprich
Stowaway
 
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Default AO Texturing

Does anyone know how to put a specular map or just a greyscaled diffuse map into the alpha channel of the AO map? i read the tutorials on this forum , but so far i could not figure it out. i am using GIMP and paint.net.
i am having artifacts of my ao map showing up on the hull of the model, and tried to delete the ao alpha channel, but still the sub is too glossy and i want to use a real specular map. best regards jh


Last edited by jhapprich; 07-25-12 at 08:54 AM.
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