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Old 07-22-12, 09:01 AM   #150
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
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Quote:
Originally Posted by Trevally. View Post
It reached that reading when I was about 2000m away (perhaps further)
It did not get any higher even when I was only 600m away from the tanker
in \data\Cfg\Sensors.cfg I think it's time we experiment with the radar values to see exactly what effect they have:

;Radar.
Radar range factor=1 ;[>=0]
Radar fog factor=0 ;[>=0]
Radar light factor=0 ;[>=0]
Radar waves factor=0 ;[>=0]
Radar speed factor=0 ;[>=0]
Radar aspect=1 ;[>=0]
Radar enemy speed=0 ;[>=0]
Radar noise factor=0 ;[>=0]
Radar sensor height factor=0 ;[>=0]
Radar already tracking modifier=10 ;[detection probability modifier]
Radar decay time=150 ;[>0] already tracking bonus decay, in seconds
Radar uses crew efficiency=false ;[true or false]

I'm really interested in knowing what affect Radar range factor and Radar aspect (different values from 0 to >=1) have on when the radioman announces a radar contact
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