Thread: OBJ to DAT
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Old 07-18-12, 05:04 PM   #8
Madox58
Stowaway
 
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You can not reduce scale in the dat.
Only scale it properly then import.
I have a handy scaleing object created by DivingDuck long ago that will help if you need it.

Mostly I just remember that anything going into files should be reduced by a factor of 10 IF you scaled your model to meters.

The scaleing, if you look at it, is .1 = 1 meter

On reduceing polys (actually triangle count of the 3D mesh)?
That is an advanced subject that pretty much I have been the only one to take advantage of for SH3 in the GWX mod.
It works for any dat file you care to try it on.
To this date I've never seen anyone follow the example except for Hans in HAHD.

And I had to explain and provide an example.
But that's what I do.
Explain and show examples of advanced tricks and such.

On render, all the object are shown.
On loading however, there are not several things loaded that are the same basic object!

Have I confussed you yet?
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