Good start Trevally!
Quote:
Originally Posted by privateer
There's a few tricks to reduce the size of the model but I'll save those for later.
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I think you refer to poly count, Privateer, but on a side note: is there a scale factor or any other method that you know of for reducing meshe's size within the dat file, without having to export the model, resize it in a 3d editing program and reimport it?
By the way, I've empirically calculated that 0.094 Wings 3D/Blender units is equal to about 1 mt in SH world. Maybe, paraphrasing a common italian phrase, I've just discovered the warm water, but I thought to share anyway this little piece of information.