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Old 07-18-12, 02:10 PM   #6
Dogfish40
Ace of the Deep
 
Join Date: Sep 2010
Location: LA Area, Central coast, California
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Quote:
Originally Posted by Trevally. View Post
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Well - this is the problem - I don't think this is working as it should.
I think the sound guy should shout out as soon as the hydro line first appears.
Something is stoppoing him or there is no trigger.

When the contact is lost (passing the bow) and then found again - this does seem to be a trigger to get him to call out and he will then continue to call.

I am sure this counld be fixed by a script where when hydro line is drawn - sound man jumps in and starts calling out the bearings.

This could however be annoying if this happens with friendly ships - so could perhaps be linked to the travel button

Perhaps TDW could look at this when he has time and add it to his UI





https://rapidshare.com/files/103820215/Hydrotest.7z
Question for you Trev.
Did you check your contacts.cfg file? SH5/data/cfg/contacts.cfg. Open it up ans check the two lines ; Imprecise sensor contacts= should be 60 / Precise sensor contacts= should be 15. Even though someone stated that these are for radar, they had a direct effect on the soundman.
If these are already set to those numbers, never mind this, the file is correct. If not, set those two parameters and try the mission again.
This goes for everyone who may be having soundman problems.
In a little while, I'm going to see if my adjustments to my mod soup are working at all. I did rearrange quite a bit + upgraded a couple things so...we'll see.
If it does work I'll be closer to knowing where the culprit file is.
D40
PS; thanks for the mission
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Dogfish40

Last edited by Dogfish40; 07-18-12 at 02:29 PM.
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