Quote:
Originally Posted by U570
... I am trying to recreate the look of smoke coming from U-185 when one of her diesel engines seized up ...
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In sh3 engine there is no event 'seized up'...
Quote:
Originally Posted by privateer
I think you need to PM Anvart about StateMachineControllers.
He's the Expert on stuff like this.
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StateMachineCtrl determines the behavior of the crew and works with the crew commands only.
What event or UBoat state you choose?
I do not know of anything that is appropriate for your task.
I think,
you should use usual technique of damages - *.zon, Zones.cfg and may be new effects (smoke) in particles.dat/Materials.dat.