Well at first lot of thanks for interest and help.
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Originally Posted by Gammel
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How many damage is souposed a 20mm shells can cause to a sub hull ?
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a very common rule is, as far as i know:
20 mm bullet =>penetrates=> 10 mm of steel
but their“re many variables
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That means a double hull of 1 inch can not be penetrated by 20mm bullets ? :hmm:
Even with no bullet power increase, the torpedo boats cause damage.
About the accuracy.....
I note the an improvement when reduce traverse and elevation error from 15 degress to 0,5 in 37mm Flak cannon in Type IXB.
I made the same on 20mm AAA, reducing error from 15 degrees to 3 in all 20mm, and at 2 in Quadra 20mm and Type XXI twins 20mm.
Plus i increase the power on the shells, 20mm and 37mm, and..... even with all this improvement they are not able to shot dowm an incoming B-24, my crew is able to shot down it in the outgoing pass few times, and most of times in the outgoing pass after the second plane run.
Any way i am making test now, not finished and definitive, but i think so, 8 guns 20mm, or 6 guns 20mm plus a 37mm flak and the planes survaive two attacks a t very low altitude is good for me.
The matter is, i am making this for when i use the AAA in manual mode, i note i wasnt able to stop a modern plane when they are incomming, my crew was , but i am not, i can only stops a Swordfish attack, then i want a little bit more fun for me in manual mode, may be it increase the AI crew capability a little bit, but i am ready to acept.
Of course small planes a more vulnerable on this kind of AAA power, but samll plnes perform attacks on early times when many subs has only a pair of single 20mm.
Of course if a poor Sworfish biplane attempt to attack a later times sub with a lot of AAA, it is suicide, but if a Spitfire or Hurricane attack a Type VII B or Type II it has lot of probabilities.
I note the succesful of subs against the planes is due to bad AI, the B-24 attack the sub, very well and very dangerous, and after the attack, when empty of bombs or depth charges, they perform many more passes over the sub attackin it with its .50 machineguns, then is when they are shot down.
As menioned before, i note an improvement in the dispersion of the 37mm Flak when reduce the error from 15 degrees down to 0,5.
You can see the expkosions so near the planes, but any way it is so hard for my AI crew to shot down in example an incoming B-24.
In the inverse way, sure increasing the error you will increase the dispersion of the flaks and bullets.
Almost i think so ...... :hmm:
Share anything you discover please......