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Old 07-13-12, 10:21 AM   #10
twm47099
Bosun
 
Join Date: Apr 2012
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Quote:
Originally Posted by Krauter View Post
Thanks Molon Labe!



I don't understand this though. How then would I assign trackers? For example, sometimes I can assign trackers only on contacts from the bow sonar even when I can clearly see them from the towed array.
One thing I do when I get get the same contact on the bow and TA sonars is to assign trackers to both. In narrow band you select the heading of the contact and then click on a strong frequency line. If the signal to noise ratio is high enough, you will get a tracker.

Then I look on the NAV screen for the intersection of the bearing lines from the bow and TA, and that is a close approximation to the position of the contact. I will place a user defined contact at that point. I have been able to target torpedoes / missles at that point, and guide torpedoes to follow the intersection as it moves. However, due to the relatively slow tracker updates (every 2 minutes), I do have to lead the intersection.

I have tried combining the bow and TA trackers in the TA screen, but the TA screen rapidly fills with too many bearing
lines and it can be difficult to figure out which bow bearing corresponds to which TA bearing. Then when you do get a good solution, if you send the solution, you get a symbol for the position of the contact, but lose the 2 bearing lines. That makes tracking the contact difficult - I still have to work on my technique.

The other thing I found useful was using UUVs in combination with the TA or bow sonars. If I have a good bearing, but can't get a good range, I send a UUV on a heading to maximize triangulation. They travel slow, only last 30 minutes, throw out a lot of bearing lines, and you have to take care with your maneuvers. Originally, I thought they were fairly useless, but now always make sure I have a few loaded and use them when other methods aren't working well.


Tom
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