View Single Post
Old 01-16-06, 01:20 AM   #5
Apocal
Navy Dude
 
Join Date: Jul 2005
Location: Norfolk, VA
Posts: 176
Downloads: 18
Uploads: 0
Default

I'm afraid I have to concede defeat on this one. The sheer number of objects, triggers, units and scripts makes this scenario crawl even on my high end for FPS computer but if I cut back the amount of stuff, it leaves the scenario barren.

Unfortunate, but not competely unexpected on my end.
Apocal is offline   Reply With Quote