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Old 07-07-12, 04:59 PM   #1564
BIGREG
Grey Wolf
 
Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
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For now, I cheat a little with the Room_CT.GR2
I have "recovered" by resoldering the meshes objects, on the meshes: CT_body (stair, table, base of the periscope, TDC, support sticla, chepeng)
result:
- 6 meshes collected (All are controllable with. Sim, and can have special effects (light, transparent ...)
- A single mesh CT_Body , with all the objects divided into subset (currently I'm at 27)
- A single texture for ambient occlusion (much easier to export) (two additional textures were used, just for the grids of lamps (support_sticla and this one have a diffuse map for the AO ) and one for the chepeng)
Oh ! UBI guys !

Edit :i can already make something great, with the "empty" meshes (lights bulbs,knobs etc), But,6 Meshes is not enought to redo all (torpedos doors knobs/lights indicators etc..),
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"Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water."

Proverbe Shadok

Last edited by BIGREG; 07-07-12 at 05:11 PM.
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