View Single Post
Old 07-04-12, 06:01 PM   #8
Hinrich Schwab
Grey Wolf
 
Join Date: Nov 2010
Posts: 908
Downloads: 89
Uploads: 0
Default

Before even considering attacking anything with escort, my first question to myself is this:

"Can I red-line the depth gauge here?"

If the answer is "yes", you have enough dive depth to get under the older detection gear, especially if you find the thermal layer. When I am playing peek-a-boo with destroyers, diving between 160-200 meters is perfectly normal for me.

The second question I ask myself is what class of destroyer is escorting the targets. Clemson-Wickes Class (Town lend-lease) and V&W class destroyers (save the HMS Walker) I do not worry about too much. They have the older gear and turn so wide that there is plenty of opportunity to slip away. SH5 models the A and B class destroyers, too. I haven't been too impressed with them in this particular game. Tribal class and Fletcher class destroyers should not be aggroed unless it cannot be helped. They are much more challenging to lose than the former classes. They have better gear all around and are much more effective at ASW. C-class destroyers, all frigates and all Destroyer Escort classes should be avoided at all costs. All of these classes are specifically designed to kill U-boats.

Firing from long or extreme range also works very well. Trevally is 100% correct about using the fast 90 method at range. For some odd reason, the AI is less likely to hear or spot a torpedo that has been running for several minutes than one just fired. My longest ranged kill using the fast 90 is just over 9000 meters firing a spread of four torpedoes with three hits and just as many kills. The fourth torpedo just missed the screws of another target. Fast 90 works. When the destroyers start looking for you, they only go to about 4000m out from the projected torpedo path. If you are already retreating, you will still be well outside their sensor range while they blindly bang away at nothing.
Hinrich Schwab is offline   Reply With Quote