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Old 01-14-06, 10:45 PM   #14
hunter301
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Join Date: Feb 2003
Location: Central Florida, USA
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Crym Wrote:
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The idea is that I have two, preferably three officers in the control room at all times. When in cruising or surface offensive mode one of the watchmen is on the bridge, the other works as chief engineer, the torpedoman is navigator, the medic weapons officer and I think you can guess where the machinist works The reason all my officers have the helmsman specialisation is that it makes the watchmen useful also when submerged (then the guy on the bridge sends the torpedoman to the bow/aft and takes over as navigator). I was thinking about making all of them repairmen instead of helmsmen, but then the watchmen will be idle (I hope!) most of the time submerged (or work somewhere they haven't got the skill to be 100% effective).
So how do you actually go about setting up this kind of process? As I said before the manual is kind of vague.
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