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Old 06-25-12, 07:33 PM   #8
zj1985
Sailor man
 
Join Date: Nov 2009
Location: China
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Quote:
Originally Posted by Myxale View Post
You must have messed up something somewhere.

Because Postalbykes mod only has a NSS_Uboat2_CR.dat in it.
As such it would only overwrite the same file of the original Type 2 Torpedoraum Typ II 1.0 Mod.

If both Torpedoraum Mods get activated after FM_Interior, the only thing overwritten are some .cfg files and the camera.dat.



But as the readme said:

ATTENTION: The file "cameras.dat" is from Lsh 5 in combination with the OLC GUI. This could probably cause problems
for players that do not use Lsh with OLC GUI, so these players have to delete the files cameras.dat and
commands_de.cfg from the "MODS" - folder BEFORE enabling the mod via JSGME.


One can safely remove those!

Cheers!
You mean I can use Torpedoraum Typ II by Postalbyke without Type II Interior 2 mod by Postalbyke?
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