You may be able to correct this problem by adjusting the Level Of Detail settings to higher or lower values. Look in your Cfg folder for a file named Effects.cfg and open it with Notepad or any plain-text editor. The LOD settings under the [glare] section would be the first with which to experiment.
Also, make sure your video card/chip settings are correct. Maxing things out or set too high can cause problems. Anti-aliasing is best at 4x and anisotropic filtering should be no more than 8x.
If nothing else works, you can try copying the d3d9.dll and d3d9d.dll files into your SH3 game's main folder. This should force SH3 to use DirectX 9 instead of the DX10 system files.
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