Quote:
Originally Posted by Captain America
100% reproducible game freeze with with NewUIs 6.9.0
1) Launch game ONLY with NewUIs 6.9.0, no other mods! I kept everything default, no option changes or extras added.
1a) TDW's .exe patches can be enabled or not, makes no difference.
2) Start new campaign.
3) As soon as you leave the uboat pen, destroy any friendly ship with torpedoes (haven't tried deckgun).
As soon as ship is destroyed; instant FREEZE with app not responding. Have to CTRL ALT Del.
4) Disable mod and redo steps 2-3; no freeze at all.
I have had 2 other people do the same test with the same results 100% of the time. It appears something goes wrong if you destroy a friendly unit. You shouldn't be destroying friendly units anyway, but it does indicate something is wrong with the mod since this does not happen when the mod is disabled.
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Hi Cap America!
This problem gave been discussed more than a year ago, so its not easy to find those posts by now.
In two words: its a stock game bug, and EVERYBODY even without any mods installed are to have CTD if sinking the friendly (german) vessel. The AI stops when the dillema of accounting "the friendly tonnage" is rising (the gradation of "enemy tonnage" and "friendly" tonnage is not present in SH5).
This bug is not worth of being modified, so just consider CTD to be a punishment for sinking the "friend"

So the only way out is:
NEVER EVER TRY TO SINK THE FRIENDLY (GERMAN) VESSEL