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Old 06-17-12, 12:34 PM   #3
stanger
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Join Date: Apr 2012
Location: Poland
Posts: 200
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Yep. I did rotate it.
And I can import it to s3d but with that 2nd map channel unselected in importing window. Thats why it looks different, I guess
It would help if I could understand what that second channel does, because 1st one have texture coordinates, matches ziduri.dds (wall texture), and it looks like it get updated, but 2nd one?
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