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Old 01-13-06, 09:59 AM   #2
Gargoyle
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Join Date: Apr 2005
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Quote:
Originally Posted by nappy
How you realism guys manage to calculate, speed, AoB and distance to a target whilst
"charging in like a bull" and actually hittin anythin is beyond me

Unless i remain at a constant course and not movin, theres no way ill be able to calculate the above mentioned data

nappy
The 1 truly important thing you must do is give yourself time to work out the solution. If that means being at a dead stop or running parallel, then do it. Here's my method that works while stopped or moving. Just give yourself time to get a solution entered.

Visually making readings-
What you will do: You will create a line on the nav map that is the ship's course. From this line you will pick a place where you will want to launch. Do your math for that point, then (if your math is correct) fire when the target reaches that point.

Steps (see pic for hypothetical scenario)
1. Take range and bearing readings every min or 2.
2. After each reading, plot them on the nav map with the marker tool. (you can also measure the distance covered by the intervals to give you it's speed)
3. Then use the ruler tool to construct a line that passes through all the marks. This is the ship's path.
4. After you've decided at what bearing you are going to fire at (give yourself enough time to get the data). Measure the distance from ownship to the intended point on the ship's "path line" for the range to input to the TDC.
5. measure the angle between ownship and the "path line". This is the AOB.
6. double check TDC entries are correct.
7. launch when target reaches that bearing (345deg in pic)

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