Quote:
Originally Posted by Kaicokid
All this is true. But the idea, thats already been discussed, about having lots of food visable to start with which gradually disappears over the coase of the patrol is still valid.
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Very much so. Flakmonkey did the mod for SH3 which does exactly that. The only problem he had is that the food had to be tied to the fuel, so they both ran out at the same time. The visible food needs to run out a lot faster. The fresh food didn't stay fresh for long, so it had to be consumed first. After that they dug into the tinned goods, which could last for months in their cans.