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Old 06-05-12, 02:01 PM   #3451
Leitender
Planesman
 
Join Date: Nov 2011
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Quote:
Originally Posted by Olamagato View Post
At the beginning I wanted to apologize for the unpleasant form of my post.
Not necessary. Usually, poor sailorīs answer is a short but hard jab. After this, they normally become friends.

Quote:
Originally Posted by Olamagato View Post
Attaching anything to the map view for me is just too uncertain to draw on this basis some conclusions. Perhaps the view of the detectors on the map corresponds to what is going on in the game, but it can not be sure.

Typically, in many games difficulty settings change its action and its interaction with the AI. And since we do not know how realism affects the game, you can nothing assume on this basis.
For me itīs the only testing configuration. And, of course, the help shows indeed few information about enemy sensors: maxrange and maxbearing. No elevation, no minrange, nothing else. Maybe minbearing, but never tested. I can see a correspondence between this helping circles and the data within ai_sensors. Why should this help use another data base? So when these values work, my asumption remains that all other data work, too.

Quote:
Originally Posted by Olamagato View Post
However, I also carry out such tests in the past. Does not remove the device "H01" from a specially crafted ship, but I changed MaxRange = 1 for devices "AI default hydrophone" and all passive sonar (TypeXXXP and QXXP). I got these results that all escort ships stopped detecting my u-boot. Even if the u-boot was terribly noisy.
To be honest, i would expect the same result. If they werenīt at "high alert" status (which means you havenīt been detected before) theyīre continuing their walk until you get into their sonar range, unconcerned about your noise.

Another thing is, that thereīs no ship at all which is equipped with an "AI_hydrophone" . Donīt know for which reason these "AI" sensors are contained in the AI_sensors.dat. Maybe a relict from testing phase or even older parts (SH2?).

Quote:
Originally Posted by Olamagato View Post
Tell me please if your u-boot was found in the angle of the cone in front of the escort ship? If you lower MaxBearing = 10, then your-boot should be detected only at the time when the corvette will excelled bow in your U-boat. Can you verify this? Did your u-boat is detected also in silent running mode?

I placed my boat 150 to 200m side offset to the escortīs course. When maxbearing of sonar was 60°, iīve been detected every time by sonar (and i heard the pings), because of its original range of 1200m. At maxbearing=1°, i was not in his cone at all, so he didnīt engage me. I believe thereīs no "supervisor" sonar. I also tested without rig for silent running, because afaik sonar detection is not sound dependant (thereīs no sound factor within sim.cfg, in contrast to the hydrophone settings). But I know that thereīs an aspect dependant detection of the sonar. Stiebler always uses an aspect of 100mē, but in earlier tests, i only realized a difference between bow on and bow off at a minsurface of 50mē. I should have repeated this tests, as a have to repeat my sonar detection test while silent running and while ahead flank.

Best regards
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