It looks for and possibly expects to see the MODS folder that the JSGME uses so it can list mod's used and also to get Ship class names that, for example, Ducimus uses in TMO that are not in the stock game.
Our campaign used a required mod so everyone had a MODS folder. Other than that one mod we were not expected to use any mod if we didn't want to. The generator isn't expecting to see a mod, probably just a folder named MODS.
Wonder if it would work to make a blank folder named MODS? You may have solved this mysterious error.
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Edit - apparently not.
Last edited by aanker; 06-02-12 at 08:17 PM.
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