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Old 05-31-12, 07:08 AM   #22
Sailor Steve
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Join Date: Nov 2002
Location: High in the mountains of Utah
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Quote:
Originally Posted by misha1967 View Post
I am not a lawyer, so I don't know where the line is drawn exactly between "adding functionality to a piece of software" and "fundamentally changing it in a way where it becomes a competitor to the original",
Nor am I, but I think that as long as the purchase of the original is still required before you can play the modified version, you should be alright.

Quote:
but I'm sure there is one, and I'm even more sure that if Ubi found out that somebody had created a version of SH that basically blew everything that they might do with the franchise out of the water before they'd even started developing it, they'd swoop down with a murder of lawyers quicker than you can say "spit."
This is exactly what happened five years ago. Pacific Aces was a brilliant mod which brought an American Campaign to SH2. People were starting to talk about doing the same for SH3, but Ubisoft quietly requested that they not do that, as the upcoming SH4 was going to be about the American Pacific campaign. The modders respected Ubi's wishes and the proposed American mod for SH3 never happened.

Creating other u-boat types should be no problem legally, but doing it right will take a lot more time and effort than some people seem to realize. New exteriors, complete new interiors, crew placement and animations, adding the whole thing to the campaign. Not impossible, but extremely difficult and time-consuming.
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