View Single Post
Old 05-25-12, 09:02 AM   #2
Sailor Steve
Eternal Patrol
 
Sailor Steve's Avatar
 
Join Date: Nov 2002
Location: High in the mountains of Utah
Posts: 50,369
Downloads: 745
Uploads: 249


Default

Remove (or replace) compass bearing marks:
Originally Posted by danlisa
For those who want it, I can make a new TGA for just that sort of effect. Maybe using 0, 90, 180, 270 only. Or, just open the bearing.tga in a graphics suite and either erase the minor marks or re-paint the alpha channel. Either will work.
BTW for those who want the original bearing marks back, open your menu.ini and find the binos block, you'll see that the tga being used is bearing2.tga (IIRC), change it back to bearing.tga (IIRC) and the game will use the original file I left in there. Must have been clarvioant that day.

Remove Slideout Compass:
Originally posted by ichso
Youre request can be done easily. I just took a quick look into the file and its about 3 little changes:
first, make backups of [SH3 install]\data\Menu\menu_1024_768.ini and one of [SH3 install]\data\Menu\cfg\Dials.cfg
second, edit the menu_1024_768.ini and find the string [G3F I300] in there.
You've got to delete the following eight blocks (the ones 'g3f i300' to 'g3f i307'). (That's no problem because no blocks are following behind them in this section).
Then third, go to the ...\data\Menu\cfg\Dials.cfg to it's very end and delete the the block there (which begins with [Dial 52]). You should also go to the beginning of the dials.cfg and decrease the DialsNo setting by one.
Let us know whether it worked out, but there shouldn't be any problems.

I personally use a mod that not only has the compass but also has huge slideout depth and speed guages.
__________________
“Never do anything you can't take back.”
—Rocky Russo
Sailor Steve is offline   Reply With Quote